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New Game Just Dropped! 🎮


Candy Smash game announcement

I’m currently developing a new game! My own version of the “Candy Crush” game. Initially, I was following a tutorial from a YouTube video. Unfortunately, as I followed along, I soon learned that the code was a little inconsistent. My best guess was that there were errors made while filming the video, and the Youtuber just cut and edited to show the correct portion of what was filmed. This posed an issue when following along. In just a 3-5 minute time slot, I’d have the exact same code from line to line, then he would scroll through his code again and somehow, my code would be way off from his. Once I realized this, I stopped following the tutorial so closely. With the support of Visual Studio Codes’s built-in Debugging and a little bit of AI tweaking, I’ve gotten the game to a functional point. It’s still not perfect, but I plan to continue updating the game over time, as my coding skills blossom. Follow my journey for updates, screenshots, and the official release.

🎮 Visit the Game Page

Can you Guess What Game I’m Making? 😎🎮

using System.Collections;
using System.Collections.Generic;
using GameEngine;

public class Point_Viz : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    }

    }

    // Update is called per frame
   void Update()
   {

   }
}